👊
BaseBrawl
WebsiteBlogXFarcaster
  • ⏩TLDR
  • 👀Overview
    • What is BaseBrawl?
    • Why BaseBrawl?
    • Fully Onchain
    • Non-Custodial
    • Built on Base
    • Crosschain Support
    • The End Game
  • 🤝Integrations
  • 📃Registrations
  • ✍️Attestations
  • ⏳Queueing
  • 🎮Gameplay
    • Overview
    • Onboarding
    • Gas
    • Turns
    • Control
    • Game States
    • Statistics
    • Manoeuvres
    • Holds
    • Feigning
    • Resting
    • Win Conditions
  • 🎲Wagering
  • 💯Points
  • ⚖️Tokenomics
  • 🛠️Token Utility
  • 💰Rental Marketplace
  • 🎊Tournaments
  • 💻Contract Deployments
  • 🗺️Roadmap
  • 📚Onboarding Guide
  • 👊Brand Kit
Powered by GitBook
On this page
  1. Overview

Built on Base

Built by the based, for the based

Naturally, the home of BaseBrawl is of course, Base. The choice was made to deploy the protocol to Base for a variety of reasons:

  • Mostly importantly, the Base team has a long term view on the industry and has cemented themselves as a core pillar of the Web3 ecosystem - here for a long time AND a good time.

  • Secondly, the Base team is heavily focused on improving the clunky UI/UX that exists in Web3 today, this resonates with the goals of BaseBrawl. By aligning with a network focused on UI/UX development, the pathway for alternative UI deployment and decentralizing the frontend has a much lower barrier to entry.

  • And finally, Bases primary focus to onboard the next billion users onchain provides an avenue to educate a wide audience on the value a fully onchain game can provide to gamers across the globe.

PreviousNon-CustodialNextCrosschain Support

Last updated 11 months ago

👀