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BaseBrawl
WebsiteBlogXFarcaster
  • ⏩TLDR
  • 👀Overview
    • What is BaseBrawl?
    • Why BaseBrawl?
    • Fully Onchain
    • Non-Custodial
    • Built on Base
    • Crosschain Support
    • The End Game
  • 🤝Integrations
  • 📃Registrations
  • ✍️Attestations
  • ⏳Queueing
  • 🎮Gameplay
    • Overview
    • Onboarding
    • Gas
    • Turns
    • Control
    • Game States
    • Statistics
    • Manoeuvres
    • Holds
    • Feigning
    • Resting
    • Win Conditions
  • 🎲Wagering
  • 💯Points
  • ⚖️Tokenomics
  • 🛠️Token Utility
  • 💰Rental Marketplace
  • 🎊Tournaments
  • 💻Contract Deployments
  • 🗺️Roadmap
  • 📚Onboarding Guide
  • 👊Brand Kit
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  1. Gameplay

Control

Control freaks rejoice.

At any given time, one player is "in control." Only the player in control can initiate offensive manoeuvres. The other player whom is not in control, known as the "defender", can only respond with counter moves, feign or pass in response. Control can only be lost by the player in control failing a manoeuvre attempt, resting or if the defender successfully counters a manoeuvre attempt by the player in control..

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Last updated 6 months ago

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